Infinity Ward is apparently not working on loot boxes for Call Of Duty: Modern Warfare.
The franchise, spanning various games and subfranchise by Activision’s several Call of Duty studios, has long been criticized for its inclusion of Supply Drops, which often contain items that could be seen as pay-to-win.
These Supply Drops have also been criticized as monetization that takes things too far in a full-priced shooter with an expensive season pass.
Well, maybe that’s all about to change. Not only is Call Of Duty: Modern Warfare ditching paid map packs, Supply Drops may also be a thing of the past.
Infinity Ward Art Director Joel Emslie recently posted on Reddit, saying:
“Sigh. There continues to be misinformed and incorrect info being pushed about Modern Warfare. What I can say right now is that we are definitely NOT working on any kind of supply drop or loot box system. Also, functional stuff is unlocked through GAMEPLAY. Stay tuned, we’re planning to release info this week.”
There’s a reason gamers are suspicious of this, and why there’s been much ado over loot boxes in the lead up to this game’s October 25th release date.
Quite simply, this is how Activision operates with Call Of Duty and loot boxes. They release the game without any. They let the reviews and first impressions and word-of-mouth pile up. Then they release an update a month or so down the road and add all that micro-transaction junk in once the dust has settled, the Metacritic score has been secured, and the cash has been parted with.
This has happened more than once. This has become a trend. I believe entirely that Infinity Ward isn’t currently working on Supply Drops and I believe that functional stuff is unlocked through gameplay. I just also think it’s entirely possible that Activision has tricks up its sleeve.
Frankly, as long as the loot boxes don’t contain things that affect gameplay, I really don’t care that much. You don’t have to buy them. You probably shouldn’t!
But I am concerned that Activision will want to over-monetize the heck out of this game, and without paid map packs they’re going to be looking for other ways. I suggest a battle pass that spans all modes and contains cool, realistic cosmetics–i.e. not all the zany, garish crap we’ve been getting in recent Call Of Duty games.
In any case, I’m still very excited for this game. What I played in the Alpha and Beta really impressed me. I love returning to a gritty, modern shooter experience without all the double-jumping, wall-running and goofy over-the-top specialists.
Here’s some of my gameplay from the Beta to give you a sense of what to expect next Friday when this lands:
My review will go live that weekend, so stay tuned.